Today marks the second day of the Pokémon World Championships 2023 in Yokohama, an event that is already becoming one of the biggest Pokémon events in history. With side-events to celebrate the championships, game dev Atsushi Nagashima managed to find time to sit down with the press and pull back the curtain a little bit.

Among the topics of discussion, the game dev veteran discussed how certain Pokémon are chosen as features, what their design philosophy is, and even revealed he pretty much "knows" what a meta is going to be.
Check out below all questions made:
We credit ScreenRant, IGN, TheGamer and Meristation for the interview.First, could you explain what a director does? - IGN

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What is the process like of when you put out a really good card, and how you deal with that? And do you specifically design ways to deal with that strong card? - IGN

I'm curious about how your team handles the introduction of new Pokémon. How early in the process are you involved in that? And do you have any influence over maybe the design or any aspects of new Pokémon? - TheGamer

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I was wondering if there were ever any designs that the team really loved that just didn't quite fit into a set, what the process is when that happens? And if you've ever had that and then brought a set or brought a design from the previous one that got discarded and put it into a new set once it fit? - Screen Rant

Every time you release a new expansion, do you know where the meta is going to go or is just a responsibility of the players? - Meristation

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